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	<title>Comments for Dalai Felinto</title>
	<atom:link href="http://www.dalaifelinto.com/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://www.dalaifelinto.com</link>
	<description>Blender, Domes and Dunno</description>
	<lastBuildDate>Fri, 18 May 2012 23:05:23 +0000</lastBuildDate>
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	<item>
		<title>Comment on BLAM &#8211; Photomatching in Blender by admin</title>
		<link>http://www.dalaifelinto.com/?p=176#comment-818</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 18 May 2012 23:05:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.dalaifelinto.com/?p=176#comment-818</guid>
		<description>Hi Wewe,
I&#039;m not a maintainer of the BLAM project. Have you tried to contact the developer from the BlenderArtists forum thread?</description>
		<content:encoded><![CDATA[<p>Hi Wewe,<br />
I&#8217;m not a maintainer of the BLAM project. Have you tried to contact the developer from the BlenderArtists forum thread?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on BLAM &#8211; Photomatching in Blender by wewe</title>
		<link>http://www.dalaifelinto.com/?p=176#comment-786</link>
		<dc:creator>wewe</dc:creator>
		<pubDate>Fri, 11 May 2012 05:08:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.dalaifelinto.com/?p=176#comment-786</guid>
		<description>http://farm8.staticflickr.com/7100/7174775716_b4a16458e9_b.jpg

I use this version：http://download.blender.org/release/Blender2.63/
——blender-2.63-linux-glibc27-x86_64.tar.bz2

Help！Error~~！This plug out of an AttributeError: &#039;the object&#039; the Mesh has the no attribute &#039;the faces&#039; error
The Google solution is
http://lists.blender.org/pipermail/bf-python/2012-March/005837.html

Request an update~~！Please~！</description>
		<content:encoded><![CDATA[<p><a href="http://farm8.staticflickr.com/7100/7174775716_b4a16458e9_b.jpg" rel="nofollow">http://farm8.staticflickr.com/7100/7174775716_b4a16458e9_b.jpg</a></p>
<p>I use this version：http://download.blender.org/release/Blender2.63/<br />
——blender-2.63-linux-glibc27-x86_64.tar.bz2</p>
<p>Help！Error~~！This plug out of an AttributeError: &#8216;the object&#8217; the Mesh has the no attribute &#8216;the faces&#8217; error<br />
The Google solution is<br />
<a href="http://lists.blender.org/pipermail/bf-python/2012-March/005837.html" rel="nofollow">http://lists.blender.org/pipermail/bf-python/2012-March/005837.html</a></p>
<p>Request an update~~！Please~！</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on IBL Toolkit &#8211; Teaser by IBL Toolkit &#8211; beta release &#124; Dalai Felinto</title>
		<link>http://www.dalaifelinto.com/?p=377#comment-782</link>
		<dc:creator>IBL Toolkit &#8211; beta release &#124; Dalai Felinto</dc:creator>
		<pubDate>Wed, 09 May 2012 16:42:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.dalaifelinto.com/?p=377#comment-782</guid>
		<description>[...] The original teaser with old screenshots can be found here: http://www.dalaifelinto.com/?p=377 [...]</description>
		<content:encoded><![CDATA[<p>[...] The original teaser with old screenshots can be found here: http://www.dalaifelinto.com/?p=377 [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fisheye in Cycles, yes we can ! by TJ</title>
		<link>http://www.dalaifelinto.com/?p=389#comment-781</link>
		<dc:creator>TJ</dc:creator>
		<pubDate>Mon, 07 May 2012 21:50:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.dalaifelinto.com/?p=389#comment-781</guid>
		<description>Ill try to leave you with some reference materials to help hopefully.. just let me know if you want me to dig around for something in particular:

heres a paper I found that talks about the math of anamorphosis:

http://www.physics.uoguelph.ca/phyjlh/morph/Anamorph.pdf

heres the basics about the format:

http://en.wikipedia.org/wiki/Anamorphic

Heres some brochures from Panavision - you can see the squared off frontal area for the lens.

http://www.panavision.asia/uploads/PDFs/Brochures-PV/Anamorphics.pdf

heres some history of them:

http://www.schneideroptics.com/projection/homecinema/History.pdf


Hope something here helps you!  I wish I could help with the math and coding but sadly I am not nearly as versed and capable as you are on the subject!  ;)</description>
		<content:encoded><![CDATA[<p>Ill try to leave you with some reference materials to help hopefully.. just let me know if you want me to dig around for something in particular:</p>
<p>heres a paper I found that talks about the math of anamorphosis:</p>
<p><a href="http://www.physics.uoguelph.ca/phyjlh/morph/Anamorph.pdf" rel="nofollow">http://www.physics.uoguelph.ca/phyjlh/morph/Anamorph.pdf</a></p>
<p>heres the basics about the format:</p>
<p><a href="http://en.wikipedia.org/wiki/Anamorphic" rel="nofollow">http://en.wikipedia.org/wiki/Anamorphic</a></p>
<p>Heres some brochures from Panavision &#8211; you can see the squared off frontal area for the lens.</p>
<p><a href="http://www.panavision.asia/uploads/PDFs/Brochures-PV/Anamorphics.pdf" rel="nofollow">http://www.panavision.asia/uploads/PDFs/Brochures-PV/Anamorphics.pdf</a></p>
<p>heres some history of them:</p>
<p><a href="http://www.schneideroptics.com/projection/homecinema/History.pdf" rel="nofollow">http://www.schneideroptics.com/projection/homecinema/History.pdf</a></p>
<p>Hope something here helps you!  I wish I could help with the math and coding but sadly I am not nearly as versed and capable as you are on the subject!  <img src='http://www.dalaifelinto.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fisheye in Cycles, yes we can ! by TJ</title>
		<link>http://www.dalaifelinto.com/?p=389#comment-780</link>
		<dc:creator>TJ</dc:creator>
		<pubDate>Mon, 07 May 2012 20:46:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.dalaifelinto.com/?p=389#comment-780</guid>
		<description>Awesome!!!!

I will look thru your links and see what I can offer in terms of what would be cool...

Anamorphic blurs are a bit strange in that they scale at distance ( further from focus gets squeezed  ) and the bokeh is different... they have longer horizontal view but same vertical view and shallower depth of field -- I think they are also paired with a prime lens... so its really lens on lens on lens!

btw - heres a better link for the research paper I found... dunno if its helpful but it has some math on anamorphic lenses as well as discussion of their optical aberrations...

https://sites.google.com/site/shyuan1977/file-cabinet/Aberrationsofanamorphicopticalsystems.I.pdf?attredirects=0

it would be so awesome to see something like this actually working in Cycles!!  :) thank you for replying!!!</description>
		<content:encoded><![CDATA[<p>Awesome!!!!</p>
<p>I will look thru your links and see what I can offer in terms of what would be cool&#8230;</p>
<p>Anamorphic blurs are a bit strange in that they scale at distance ( further from focus gets squeezed  ) and the bokeh is different&#8230; they have longer horizontal view but same vertical view and shallower depth of field &#8212; I think they are also paired with a prime lens&#8230; so its really lens on lens on lens!</p>
<p>btw &#8211; heres a better link for the research paper I found&#8230; dunno if its helpful but it has some math on anamorphic lenses as well as discussion of their optical aberrations&#8230;</p>
<p><a href="https://sites.google.com/site/shyuan1977/file-cabinet/Aberrationsofanamorphicopticalsystems.I.pdf?attredirects=0" rel="nofollow">https://sites.google.com/site/shyuan1977/file-cabinet/Aberrationsofanamorphicopticalsystems.I.pdf?attredirects=0</a></p>
<p>it would be so awesome to see something like this actually working in Cycles!!  <img src='http://www.dalaifelinto.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  thank you for replying!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fisheye in Cycles, yes we can ! by admin</title>
		<link>http://www.dalaifelinto.com/?p=389#comment-779</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 07 May 2012 19:45:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.dalaifelinto.com/?p=389#comment-779</guid>
		<description>Hi TJ,

Regarding Anamorphic lens:
I would like to (help) implement this system in Cycles:
* https://graphics.stanford.edu/wikis/cs348b-11/Assignment3
* http://www.graphics.stanford.edu/papers/camera/

I don&#039;t know how hard would that be, so I can&#039;t promise anything. But I think it may be able to do anamorphic lens as well. Can you take a look at this material to see if it would fit what is needed for anamorphic lens?

Perhaps, if you don&#039;t need real dof, bokeh, ... you can make a patch based on the fisheye panoramas. All you need is the function to map from UV to direction.
And I will need to read on anamorphic lens, but if the principal is the same as with fisheye (and all the rays come from the camera nodal point/focus) you could render in blender and warp/stitch with an external software (e.g. Hugin)</description>
		<content:encoded><![CDATA[<p>Hi TJ,</p>
<p>Regarding Anamorphic lens:<br />
I would like to (help) implement this system in Cycles:<br />
* <a href="https://graphics.stanford.edu/wikis/cs348b-11/Assignment3" rel="nofollow">https://graphics.stanford.edu/wikis/cs348b-11/Assignment3</a><br />
* <a href="http://www.graphics.stanford.edu/papers/camera/" rel="nofollow">http://www.graphics.stanford.edu/papers/camera/</a></p>
<p>I don&#8217;t know how hard would that be, so I can&#8217;t promise anything. But I think it may be able to do anamorphic lens as well. Can you take a look at this material to see if it would fit what is needed for anamorphic lens?</p>
<p>Perhaps, if you don&#8217;t need real dof, bokeh, &#8230; you can make a patch based on the fisheye panoramas. All you need is the function to map from UV to direction.<br />
And I will need to read on anamorphic lens, but if the principal is the same as with fisheye (and all the rays come from the camera nodal point/focus) you could render in blender and warp/stitch with an external software (e.g. Hugin)</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Photographic Fisheye lens in Blender (Cycles) by admin</title>
		<link>http://www.dalaifelinto.com/?p=399#comment-778</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 07 May 2012 19:38:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.dalaifelinto.com/?p=399#comment-778</guid>
		<description>Adriano, it&#039;s all fixed now (the speed vector).
Everyone, please keep testing it, and don&#039;t be shy on sharing your results ;)</description>
		<content:encoded><![CDATA[<p>Adriano, it&#8217;s all fixed now (the speed vector).<br />
Everyone, please keep testing it, and don&#8217;t be shy on sharing your results <img src='http://www.dalaifelinto.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fisheye in Cycles, yes we can ! by TJ</title>
		<link>http://www.dalaifelinto.com/?p=389#comment-777</link>
		<dc:creator>TJ</dc:creator>
		<pubDate>Mon, 07 May 2012 19:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.dalaifelinto.com/?p=389#comment-777</guid>
		<description>btw I found this:

http://books.google.com/books?id=J4UT1EXeZ2kC&amp;pg=PA5&amp;vq=1&amp;dq=optical+lens+design+anamorphic&amp;output=html_text&amp;source=gbs_search_r&amp;cad=1

I would love an anamorphic lens distortion and aberration system and if Cycles if capable of real world light interaction - I wonder what it would take to get a setting for anamorphic lenses as well?

Some of the most highly regarded films were shot with anamorphic lenses and that was part of their secret sauce for the look of the film... high end anamorphics are extremely expensive to even rent - and some places don&#039;t even sell them ( Panavision ) -- compositing elements into anamorphic shot footage is something Im trying to do - and would love a Blender based solution - and Im sure there must be others who would want this.... Zeiss is coming out with a new series of anamorphics and theres been a bit of a resurgence in interest in shooting with these lenses.

Ok just thought Id drop this off in case theres someone out there who is also interested!

:)</description>
		<content:encoded><![CDATA[<p>btw I found this:</p>
<p><a href="http://books.google.com/books?id=J4UT1EXeZ2kC&#038;pg=PA5&#038;vq=1&#038;dq=optical+lens+design+anamorphic&#038;output=html_text&#038;source=gbs_search_r&#038;cad=1" rel="nofollow">http://books.google.com/books?id=J4UT1EXeZ2kC&#038;pg=PA5&#038;vq=1&#038;dq=optical+lens+design+anamorphic&#038;output=html_text&#038;source=gbs_search_r&#038;cad=1</a></p>
<p>I would love an anamorphic lens distortion and aberration system and if Cycles if capable of real world light interaction &#8211; I wonder what it would take to get a setting for anamorphic lenses as well?</p>
<p>Some of the most highly regarded films were shot with anamorphic lenses and that was part of their secret sauce for the look of the film&#8230; high end anamorphics are extremely expensive to even rent &#8211; and some places don&#8217;t even sell them ( Panavision ) &#8212; compositing elements into anamorphic shot footage is something Im trying to do &#8211; and would love a Blender based solution &#8211; and Im sure there must be others who would want this&#8230;. Zeiss is coming out with a new series of anamorphics and theres been a bit of a resurgence in interest in shooting with these lenses.</p>
<p>Ok just thought Id drop this off in case theres someone out there who is also interested!</p>
<p> <img src='http://www.dalaifelinto.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fisheye in Cycles, yes we can ! by TJ</title>
		<link>http://www.dalaifelinto.com/?p=389#comment-775</link>
		<dc:creator>TJ</dc:creator>
		<pubDate>Sun, 06 May 2012 20:43:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.dalaifelinto.com/?p=389#comment-775</guid>
		<description>hi!  awesome stuff...

I asked on another site and I thought I would ask here too since you are the expert on this stuff...

I am shooting a short film with anamorphic lens!  and i want to be able to composite 3d elements and effects into the plate shots using Blender / Cycles etc.

What would I need to do - to simulate anamorphic lens? bokeh? blur? etc?  is it possible with the built it cycles tools? or would you recommend splitting the scene up into foreground background items and doing something like a displacement node for distance and blur squeeze? ( anamorphic lenses squeeze more at a distance... you probably already know this. )

Can you give any advice?

cheers!</description>
		<content:encoded><![CDATA[<p>hi!  awesome stuff&#8230;</p>
<p>I asked on another site and I thought I would ask here too since you are the expert on this stuff&#8230;</p>
<p>I am shooting a short film with anamorphic lens!  and i want to be able to composite 3d elements and effects into the plate shots using Blender / Cycles etc.</p>
<p>What would I need to do &#8211; to simulate anamorphic lens? bokeh? blur? etc?  is it possible with the built it cycles tools? or would you recommend splitting the scene up into foreground background items and doing something like a displacement node for distance and blur squeeze? ( anamorphic lenses squeeze more at a distance&#8230; you probably already know this. )</p>
<p>Can you give any advice?</p>
<p>cheers!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Photographic Fisheye lens in Blender (Cycles) by Spirou4D</title>
		<link>http://www.dalaifelinto.com/?p=399#comment-774</link>
		<dc:creator>Spirou4D</dc:creator>
		<pubDate>Sat, 05 May 2012 18:08:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.dalaifelinto.com/?p=399#comment-774</guid>
		<description>Thanks for your reply and I congratulate you for this work as essential!
I can not wait to try something......
See you soon
Spirou4D from France</description>
		<content:encoded><![CDATA[<p>Thanks for your reply and I congratulate you for this work as essential!<br />
I can not wait to try something&#8230;&#8230;<br />
See you soon<br />
Spirou4D from France</p>
]]></content:encoded>
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